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Fighting Girl Sakura-r Save Scooby Doo Briefs Panties

Schau dir Fighting Girl Sakura Gameplay: Stage 4 (Ryona) auf sweetsandy.se, an, der besten Hardcore-Porno-Webseite. sweetsandy.se biete die größte Auswahl. Schau dir Fighting Girl Sakura CGI Gallery (My Personal Favourites only) auf sweetsandy.se, an, der besten Hardcore-Porno-Webseite. Fighting Girl Sakura-R - All the Good Sex Animations from Enemies Princess Serena~Raid~hentai game downloaded+full save(in the. Screenshot Save. Hinzufügen 5: 79%. p. Gesehen Flexible girl posing & spreading her legs on a bed. 6: Fighting girl sakura r save. Answer. Oops Knocked Up Girl; Thrombosespritze Setzen Ohne Schmerzen; Big Tits Knee Socks; Bekanntschaften Hilden Anime girls. Fighting girl sakura r save.

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Oops Knocked Up Girl; Thrombosespritze Setzen Ohne Schmerzen; Big Tits Knee Socks; Bekanntschaften Hilden Anime girls. Fighting girl sakura r save. Sieh dir an, was Julia R. (nizuaka) auf Pinterest entdeckt hat – die weltweit größte Ideensammlung. Bureau for professional dissociative brain saving. Julia R. Schau dir Fighting Girl Sakura CGI Gallery (My Personal Favourites only) auf sweetsandy.se, an, der besten Hardcore-Porno-Webseite.

Joined Jul 4, Messages 41 Reputation score 7. Appreciate the quick actions. Joined Nov 28, Messages 24 Reputation score 6.

Have fun opening and editing all 62 of them except you can't because they each have their own individual flag. Someone really didn't want their gallery easily unlocked.

Joined Sep 26, Messages Reputation score Re: Fighting Girl Sakura-R scizor said:. Final stage doesn't have an exit and is therefore unwinnable.

Harleyquin13 Tentacle God. Joined Aug 30, Messages 2, Reputation score If the game is active for too long, sometimes it goes into an animation loop and freezes.

Very annoying when trying to collect scenes or grind for coins. HerySean Demon Girl Master. Joined May 13, Messages Reputation score Kanonno66 Jungle Girl.

Joined Jul 20, Messages 11 Reputation score 2. Re: Fighting Girl Sakura-R elusi said:. Ha, I noticed that. I also managed to get her to fly to the top of the screen by doing one of her special moves.

Let me know if it somehow doesn't work right for you guys. Kanonno66 said:. You forgot the file savegame Search using the Double value type and you should be able to find almost anything you'd want to modify stats and gold, mostly.

Maybe not. If someone else knows if there are other files lurking somewhere that affect the gallery, I hope you'll let us know so I can potentially stop looking like a fool.

Joined Oct 24, Messages Reputation score Re: Fighting Girl Sakura-R rizo said:. Anyone else freezing at "now loading" after GOR animation?

Re: Fighting Girl Sakura-R For anyone not intending to hack the game for the scenes and wishing to do it the hard way: 1.

For the extra animations, players need to unlock each creature's animation separately. Easiest when knocked down, getting hit in the air guarantees this.

Getting the different clothing damage states is a bit trickier, leaving one enemy alone on the stage and keeping maximum distance between enemy attack range should allow Sakura to get up whilst still in her underwear before the enemy rapes her on the floor.

For the gallery animations, simply losing at each level should unlock the scenes provided players have seen the corresponding stage animation with the different clothing states.

The gallery scenes are creature-specific, some monsters share a common game over animation like the different frogs while others like the mutant, dog, cat and praying mantis have their own specific animations.

Joined Jun 13, Messages 14 Reputation score 0. For anyone not intending to hack the game for the scenes and wishing to do it the hard way: 1.

For the gallery animations, simply losing at each level should unlock all three variants. Most enemies are level-specific so losing to the green lizard in level 6 shows the level 5 rape animation.

Re: Fighting Girl Sakura-R riito89 said:. What if i DO intend to hack the game for stats or coins? I tried if with cheatengine but the values in them doesnt work like other games i used it on.

Then save yourself the time by using the completed save file. Apparently he did not include the character save, only the Extras and Gallery.

I might be one of a kind oddball here but sometimes I having the animations trigger DURING gameplay floats my boat better vs clicking through animations in the gallery.

Interacts an object on a current floor or front wall. Returns to the previous menu, or closes the current menu. By default, S key moves downward, but can be changed to turn back by preferences menu.

You can stop moving by pressing any key. Mousewheel-Up, PageUp, Pad-LeftTrigger This either makes the dialogue roll back or shows you the backlog, depending on preference settings.

It also scrolls inventory windows. Ctrl key When held, it skips dialogue. It will either skip all dialogue or dialogue you have already seen, depending on preference settings.

A, Pad-LeftShoulder Toggles auto read mode or auto battle mode. This mode can be disabled by pressing any key. F12 Takes a screenshot.

Info and Introduction. Sakura Dungeon revolves around dungeon crawling, collecting loot, buying items, fighting monsters, capturing said monsters and making them your allies and composing a party capable of facing the challenges below.

When you aren't exploring the dungeon, there are plenty of things to see and do in-town. A number of different scenes and Side Stories become available as you clear floors.

This Section will cover info on things like items, statistics. For a more detailed explanation on items go to the "Info on Items and Other Game Mechanics" section of this guide.

Character slots On the bottom of the stats screen, there are six character slots. Characters in your frontline are the first to faces your enemies in combat.

You can change your party order by clicking a character slot. While the party is in combat, you can switch a frontline member with your backline members.

VP Vitality point. When a character's VP reaches to zero, they are knocked out and can no longer fight.

When all characters in your party are knocked out, the game is over. VP and knocked out monsters are healed when you visit town. When a character is not knocked out, they will recover health equal to their resilience each turn in combat.

Taking two steps also heals the same amount. When a character's clothes are damaged, their recovery rate is halved.

AP Action point. A battle skill costs AP to take an action in her turn. When a character does not have enough AP to use a skill, the guard skill allows them to recover AP.

AP is also used when a character dodges an attack. When an attack is dodged, the dodging character loses 5 AP points. When she fails to dodge an attack, she loses AP equal to half the damage taken.

CP Concentration power. Some skills cost CP to use. Landing an attack grants 1 CP. When critically hit, a character loses 1 CP. When a character's CP reaches to 0, they gain the panicked condition.

When her CP reaches to 10, she gains the flow condition. It also allows her to use skills that cost 1 or 2 CP at no cost.

If she has a skill which costs 10 CP, she can use it while flow is active. When she does, flow will end. How long panic and flow last depends on the character's mentality stat.

XP and LV Experience points and character level. A character's strength is measured by her level versus her opponent's level. For example, a character who is one level higher than her opponent gains 1 level bonus.

XP is gained in three ways. When an ally defeats an opponent, all party members, including members in the backline, gain XP. Fighting against characters with higher levels grants bonus XP.

Fighting against characters with lower levels grant lower XP. Characters in-town also earn a smaller amount of XP every time you defeat an opponent.

Conditions There are six conditions: Flow, panicked, paralyzed, dispelled, torn, and knocked out. Some conditions have durations that show how many turns the condition lasts.

Flow — explained on CP. Paralyzed — Every poison attack has chance to inflict this condition. This condition expires after several turns or when the battle ends.

Disrupted — The disruption spell inflicts this condition. While a character is disrupted, they cannot use magic skills.

Torn — When a character takes a critical hit and her current VP is lower than half of her maximum VP, her clothes are torn. Her healing rate is reduced and when critically hit,she loses 2 CP instead of 1.

This condition can only be cured with either a Mending Tonic or by repairing her clothes in-town.

On easy difficulty, this condition is automatically cured when visiting town. Initiative This is a hidden stat which decides when a character has their turn in battle.

When entering battle, each character gets an initiative count between 10 and 20, minus their agility stat. Characters with a lower intiative count take their turn before characters with a higher count.

For example, a character with 1 intiative goes before a character with 2 intiative. Characters with high agility typically go first.

Using skills which do not cost CP also decreases how long a character has to wait before their next turn. Escape rate When right click is pressed during your turn in a battle, your escape rate is shown on the screen.

Your escape rate also increases for each turn a character takes during battle. Skill panel One character has six skill slots on her skill panel.

You can change its order by clicking a skill slot. A character can get a new skill by using a scroll. If a character already has six skills, one of them must be replaced with the new skill.

If a character's current AP or CP is lower than a skill's cost, you can't use said skill. Melee — STR based attack skill. If an opponent has the floating or parry feat, your chance of hitting them is reduced.

Magic — MNT based attack skill. If an opponent has the D-shield feat, your chance of hitting them is reduced.

Heal — You gain 2 CP when you use this skill. You also reduce the duration of any negative afflictions on you. Also has a chance to inflict paralyzed, calculated by target's RES.

Astral-type attacks bypass resistance and always cost CP to use. Disrupt — This is an astral-type spell, but it inflicts the Disrupted condition instead of dealing damage.

Chance of success is calculated by MNT. Capture — This is an astral-type spell, but costs higher AP than other skills.

Once you capture her, she is sent to the jail in-town. You can talk to her to make her your ally later. Capture does not work on unique enemies or when fighting particularly strong enemies bosses.

Area of effect If 'Wide' is written besides a damage type, this skill has an area of effect. This type of skill damages all opponents on the frontline.

Damage inflicted by wide skills is halved. Power Base damage of a skill. Final damage is modified by LV and attributes.

Hit rate Base hit rate of a skill. Final hit rate is modified by LV and attributes, then subtracted by opponent's AP. Critical rate Base critical rate.

Final critical rate is modified by LV and attributes, then subtracted by opponent's AP. Your critical chance is separate from your hit chance.

It's calculated after you successfully hit an opponent. If a monster takes a critical hit and their current AP is lower than half of their maximum AP, then their clothes are damaged.

Attributes panel There are three types of attributes. The first column is attribute scores. The second column is damage reduction. The third column is special abilities feats.

Attributes can be raised by enhancement seeds. You also deal 1 more damage and take 1 less damage with elemental and magical attacks.

STR For every point of Strength, you deal 1 more damage and take 1 less damage with physical and melee attacks. DEX For every point of Dexterity, you deal 1 more damage with ranged attacks.

RES For every point of Resilience, you gain 1 regeneration. This also makes you deal 1 more damage and take 1 less damage from poison attacks.

Brutal If this character lands a critical hit, she gains 1 bonus CP. Patient If this character takes a critical hit, she does not lose CP.

Spiritual If this character lands a hit, the CP cost for skills is reduced by 1. Grappler This character gains a melee critical bonus equal to 3x her CP.

Hunter This character gains a ranged critical bonus equal to 3x her CP. Conjurer This character gains a magic critical bonus equal to 3x her CP.

Serenity This character is immune to disrupting attacks and the panic state. Parry This character has a chance to parry melee attacks.

Floating This character has a chance to dodge melee attacks. This also makes her avoid spear trap damage. S-Field Stealth-Field.

D-Shield Dispel-Shield. E-Skin Elemental-Skin. Capacity This character gains 1 attribute point for every odd level she earns.

Master As master of her subordinates, Yomi gains XP every time they defeat a monster. This skill will only activate once in-between town visits.

There are three type of items in Sakura Dungeon: consumables, valuables and outfits. Consumables are items that can be used once while in the stat screen.

Valuables are items you can't use, but they cause various events in the story. Outfits are items only Yomi and Ceri have.

When you have more than one outfit, you can change their appearance while in town. This only changes their appearance, not attributes. You cannot change their outfits if their current outfit is damaged.

Mana Shards The currency of the game, can be obtained in Chests, boxes, when defeating enemies, etc. Reviving Balm Repairs a character's outfit, restores their health and revives them.

Elixir Restores your entire party's health, revives knocked out members and repairs everyone's outfits. Battles Random battles will occur while you explore the various dungeon floors.

A battle will also happen once you step onto a battle square. Enemies may yield a special scene if defeated for the first time.

Also, a capture skill will be available soon enough. Sometimes recruiting them will give you their CG, like for the Cat Witch for example.

AP is an important aspect of battles, AP is everything in this game, it is what determines if you can act, dodge, get critical hit, and even hugely impacts "flow".

There are both small and large seeds, save the latter ones for when the small seeds no longer have any effect. Seeds are very costly, be sure to not use a seed at the wrong time!

SMALL seeds can boost up to 4, meaning use a small seed much, much cheaper when they have in that stat. List of Items. There are also seeds that raise the character's to tolerance to certain types of attacks Poison, Fire, etc.

Vitality Seeds A rare item which can be consumed to permanently raise a party member's Vitality by one.

Strengh Seeds A rare item which can be consumed to permanently raise a party member's Strengh. Dexterity Seeds A rare item which can be consumed to permanently raise a party member's Dexterity.

Mental Seeds A rare item which can be consumed to permanently raise a party member's Mentality. Resilient Seeds A rare item which can be consumed to permanently raise a party member's Resilience.

Agility Seeds A rare item which can be consumed to permanently raise a party member's Agility. Thanks for the info Benji Price!

Obtained from Yomi during an event on the first floor of the Dungeon. Can be bought at the Shop for Mana Shards. Go through all options to unlock new CG and new party members.

Once unlocked, defeat the level 70 boss for new fabric. Shop Event. The items that you can buy in the shop will slowly increase as you progress.

There will also be some events that open up later on. List of Skills. Note, you have to be at level or above creatures level you are trying to capture and it must be a "killing blow" or it will fail!

HINT : Always save in the monster introductory cutsene, so that, if you accidentaly kill the monster, you can load and try again without having to depend on random battles.

Also you can't capture bosses even with you're in the same level as them. At this level you should be able to breeze through even the boss fights as well as capture all enemies on level.

Just follow the map. There are a lot of questions about issues in the game that have been solved in the "beta branch" of the game and simply activating the games "beta branch option" would solve their issues.

Frankly I don't see a reason to NOT have the beta branch enabled so if you haven't done so yet, go ahead and do some right now!

NOTE : While it's recommended that you activate the "Beta Branch" of the game to solve some issues and problems, it is, totally optional.

To activate, simply: Click on Library in Steam, find this game in your Steam Library, right click game and select "properties", click on "betas" tab and "opt into" beta branch.

More info on "Beta Branch" here. The game is kinda of glitchy, so after getting a new CG, always check if this CG is unlocked on you gallery before you exiting the game, if it's not, try loading a save file and get the CG again.

Recommended Party. Get Forest Spirit and Tatsu to 8 in all stats and stop there- Ceri should already be 8 in all stats by this point, don't give her any more seeds Level 1.

NOTE :Before entering the dungeon, go to the shop, so you can get a free warp stone. Make your way past the first battle and the event point.

Then proceed towards the barrel north of the first event not marked on the map and click it to get 5 mana shards.

If you encounter the rabbit again make sure to capture her. After seeing the final event, go down to the next level.

Level 2. Head forward past the event and ignore the barrel at the first fork. Make your way to the second event point east then head on towards the battle event.

Grab the chest to the north after that to get a healing potion. Then head back inside to make your way back.

After the first chest make your way down towards the second chest to obtain a Fire Twist scroll, then back north to the second battle.

After that, ignore the gate and head for the barrel up north to get a new warp stone. Now go through the gate Click it twice and defeat the Slime boss.

Then go to level 3. Level 3. Head forward to get the first event then go through the right door and unlock the teleporter. After that head back to the other door and break all of the vases and barrels to get a healing potion and a small vitality seed.

Head back out and go north, then west, through the 2 doors down south and check the barrel for a warp stone. Loop back out of the dead end and continue your way to the battle event.

Warp out or make your way back north to start on the east side of the map, moving around the north wall to go through the first 2 doors and towards the next battle.

After completing the battle move further down to enter the last room, awaiting another big battle inside.

Open the chest to get the key for the north door. Go north to go down to the next floor. Level 4. You start this map at the top, head through the corridor and then down at the first split to get to the first barrel which will get you a small resilient seed.

Head back up and then down along the west side of the map. Switch east at the first fork in the middle of the map then south to reach a chest with mana shards.

Head back out of this corridor and make your way northeast, taking on the battle event in the corner. After the battle head north, east and south respectively, until you find another battle at the dead end.

Once defeated go 2 squares up and west through the fork until you reach the second chest. Now go east and down to the barrel in the bottom right corner for 25 mana shards.

Then go all the way to the bottom left door, right through the battle event and past the door leading to the exit One of the vases in the big room yields 25 mana shards.

Enter the bottom left chamber to fight the Witch. Level 5. NOTE :This map has 3 staircases leading down. The west one leads to level 6, the northeast one to level 7, and the north one to level 8.

Immediately go into the door on the right and unlock your teleporter. Once received, go out of the room and up by the most western corridor Ignore the door with the stairs to the next level and head inside the first room you find.

Go back out of the room and enter the room directly east of it. Ignore the other rooms in the center and head to the most southeastern room for a fight and a reviving balm from the chest.

After getting the balm head to the room directly north of this one and open the vase for 30 mana shards. Now follow the eastern corridor north and enter the room with the 3 vases and the battle event.

So grind some levels if you need to, then go to the room in the northwest corner to find the library and fight a level 15 sword witch and get a Fire Slash scroll as well as an Operation Spell if you defeat her.

Level 6. You start level 6 from the top right. Head down to the event, then west, down, and west through the battle event.

Zigzag your way down around the spikes and head into the east corridor to open the barrels for a melting tonic. After that go back and make your way to the second battle event, as well as the barrel behind it.

Now, again, work your way west and down, avoiding the traps in your way to reach the chest in the bottom center.

The chest holds the first key to the 8th floor. If you want an elixir Heals and restores entire party you can make your way up to the northwest chest to retrieve it.

Make sure your party is properly healed before stepping onto the trap tiles. Level 7. Then turn right to click on the right wall to slip through.

You can see the passable walls on the image above. Ignore the vase in the top right and make your way west to the next hidden passage down.

Now go back east until you hit the wall and go down again. All this back and forth might be getting confusing but you now you have to go west and down again to break the vase.

After getting this go back up one row and move all the way east to the event tile. Once there, go one row south, then east to clear the first battle event.

Turn around to head west, then north, west, and south again respectively. Continue zigzagging to the second battle event in the bottom left, and continue your way to the chest in the west for a meditation scroll.

Then make your way to the east chamber to get the second key from the chest. Now go out of the chamber and to the last chest just to the north for the first shard of the lucky statue.

You can then warp out if you feel like it, or make your way back to level 5. Your choice. Level 8.

To get to floor 8 you must first make your way to the north door on floor 5, and fight your way past the big group of enemies to proceed down the stairs to level 8.

Go into the first fork and fight your way to a chest with mana shards. Now make your way to the chamber near the north east corner.

One of the barrels will have a small dexterity seed and the chest will yield a tornado scroll. Then head for the vase in the bottom right respectively for a small resilient seed.

Now make sure to unlock the door that leads back to the entrance hallway before continuing elsewhere. If you decide to go back to base, note that the first shop battle will also be available.

Then make your way through the western corridor up to the northwest room to watch the observatory event.

Head for it now and meet the level 17 succubus, choose to let her have Ceri to unlock 2 CG scenes adult version , then make your way back to her and fight her.

Defeat her to unlock level 9 and yomi. Level 9. Level 9 has breakable walls which you can see on the image above. After that head east to the first chest you can ignore the other barrel in the bottom half of the map for a poison bolt scroll.

Then head north and smash through the eastern breakable wall in the middle corridor, and make your way up to the staircase make sure your party is healed.

Choose the stout bush for strength and vitality, the tea plant for a mental and a resilient seed, and the river reed for agility and dexterity. Once received, make your way back to the western end of the map, then head north through the breakable wall towards to barrel in the north for a small strength seed.

Next you can navigate your way east, then south to reach the last chest hidden behind a breakable wall for your second piece of the luck statue.

Level Once on level 10 first head through the eastern corridor to find a medium mental seed in one of the 2 barrels. Then loop all the way back to the chest in the north for another swimsuit scrap.

Then go back and break your way through the west breakable wall to get to the innermost circles. Ignore the 2 barrels in the western section but drop by the chest just north of the wall for a reviving balm, then make sure to check the last sole barrel before the boss room gate for 50 mana shards.

Head for the boss tile now to fight the level 23 tiger. If you want to go back at least try to reach the teleporter on that floor first before heading back.

The first thing that you should do is to unlock the teleporter in first room through the corridor to the east of the entrance. Now head towards the southwest chamber for a mending tonic in one of the 2 barrels and a Thunder Chain scroll in the chest.

Followed by the vase just north of the room, it contains a healing potion. Then head to the north side of the second door to unlock that one as well.

Bring your strongest physical or ranged attackers as magic user get penalized by her D-Shield ability. Defeating her will also reward Yomi with the same very useful ability.

Whether you leave her for later you can always come back or defeat her is up to you, but I do recommend paying a visit to the bottom of the western corridor to grab a medium vitality seed from the barrel.

Next is the last barrel in the north east portion of the map. Now make sure to also unlock the final and 3rd door from the north side.

The doors in the center corridor are all locked from the other side so just make your way south until you fall into the first pitfall.

Then go through the short corridor on level 13 to take the stairs back up to Once there, move north to unlock the first one from the set of four doors, then head for the vase in the southwest corner for a medium agility seed.

Now make your way to the northeast pitfall in this portion of level 12, and fall down. Once on level 13, make your way to the west set of double barrels for a warp stone.

After that go back south to use the stairs up, then move your way to the pitfall behind the battle event, fall down, and head up the stairs again to enter the northwest section of floor Head to the event first.

If you want 60 mana shards you fall down the pitfall directly east of the event tile and find the double barrel on level 13 to get them.

Then head back up and go east again to make your way to the northernmost chest. Make sure to unlock the door as you pass by avoid the pitfalls for now.

Now find the battle event in this section and fall down the pitfall behind it. Then head back up the stairs once again.

Walk past the first 2 doors unless you want 35 mana shards from the barrels on floor 13 and enter through the north door in the eastern corridor.

Ignore the vase and make your way to the sole chest in this section for a Toxic Bomb scroll.

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[HG]: Chơi thử game FIGHTING GIRL SAKURA-R (p1) First head to the southwest chest for some carbon fibre sheets. Head Smisk på fittan and press the western lever Redtube redheads time, then unlock the northern Threesome suprise before going through the north west door. Enter it and step onto the lever event. To activate, simply: Click on Library in Steam, find this game in your Steam Library, right click game and select "properties", click on "betas" tab and "opt into" beta branch. Here's hoping we see something soon! Break the seal in the northeast room and head south. Most enemies are level-specific so losing to the green lizard in level 6 shows the level Merilyn sakova hd rape animation.

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Pornhub ist eine Erwachsenen-Community, die altersbeschränkte Inhalte enthält. Entdecke die wachsende Sammlung von hochqualitativen Am relevantesten. Altersüberprüfung Angebot exklusiver, nicht auf Pornhub. Babes Presents: Wir arbeiten ständig daran, neue Features hinzuzufügen, damit du deine Pornosucht befriedigen kannst! Screenshot Save.

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Thread starter candyfloss Start date Mar 8, Prev 1 … Go to page. Go to page. First Prev 7 of 21 Go to page. Kyrieru Sensei.

Joined Dec 28, Messages Reputation score Re: Fighting Girl Sakura-R dijitz said:. I think paypal only works for the English side but I could be wrong because I could never get it on the Japanese side.

Joined Jul 17, Messages Reputation score So I figured out how to work Jap Dlsite, and it's quite easy. For some reason the site won't allow me to use my credit card to purchase the game, but it lets me use it to buy points, which allows me to download it anyway.

Joined Jul 4, Messages Reputation score Here's hoping we see something soon! Re: Fighting Girl Sakura-R thswherizat said:.

So first head through the western corridor and into the first room to the south for a vase with 65 mana shards. Then into the chest room to the southwest for a chest with mana shards.

Now head for the 3-barreled room to the northwest and grab a warp stone from one of them. The 3-barreled room next to it also contains a medium dexterity seed in one of them.

Next head to the room with the hidden chest for a Holy Bolt scroll. Ignore the south door to the room next to it and make for the northeast room, then make your way to the trapped room with the chest for an elixir.

Now head back out and all the way south, then through the maze of rooms for the last chest. Next up is the second teleporter in the western maze of rooms, so make your way northwest and work your way there.

Use it and head for the boss also unlock the north door in the second chamber , to battle a level 28 Fox Miko. Head through the corridor and down through the western door.

Stick to the eastern side of the corridor until you reach the battle event, then move west. Besides, the door will be locked once again if you do.

Now move east and drop by the south vase on your way for a healing potion, then continue on your way through the long corridor to unlock the north door.

Next go through the hidden passage for another shard of the lucky statue, the fourth. Go back out of the passage and through the door just south of it.

Stick to the eastern side again and switch west just north of the second battle event as you make your way down. Ignore the chest room for now and go through the second door.

Head for the east barrel for a medium strength seed, then head for the main corridor to unlock the south door.

Walk up all the way north and head into the timed room on the right once again. Stick west this time, ignoring by the western vase only a warp stone in there and simply go directly for the chest room to get a maid outfit scrap.

Now you can either warp out or head back north out of the room, your choice. Once on this floor, head for the teleporter in the room just east of the starting point.

Next head for the barrel in the southeast corner for a warp stone. Then move one room north for mana shards in the chest. Once received, head for the room in the northeast corner and get ready for a fairly big battle.

Start making your way there and drop by the vase on the way for 90 mana shards. Now make your way 1 room south for a medium agility seed in the center vase.

The barrel one room south will contain 80 mana shards. Finally, the last chest behind the hidden wall will contain an air resistance seed.

Make sure to use a variety of attacks on her because of her E-Skin ability. Now head back to town. If you have a map image, then floor 17 is a pretty easy map.

First head north to the second barrel for a new warp stone, then head on to the chest for an avalanche scroll. Once taken, head north to the barrel just north of the chest you are at for a medium dexterity seed.

Now head for the exit remember you can always use the secret passage on this floor for quick transport , unless you want the 95 mana shards from the last barrel.

Ignore the barrel to the east of the entry point but do head for the event room to fight a level 39 Fox Knight to unlock her CG and obtain an ice resistance seed.

Now head back out and move to the double barrel just west of you. One of them holds a medium strength seed. Next head for the second chest in the north for a Terrorize scroll.

Then move all the way south to the hidden chest for another lucky statue shard. After that move back out of the corridor and then head north to the boss room.

Drop by the barrel on your way for mana shards. The boss is level 40 Queen Bee. Walk into the west room to unlock your teleporter.

Now head into the first eastern corridor to get a Chocolate Puzzle from the hidden chest. Then back out and onward into the top western corridor.

Now head into the second eastern corridor and make your way through the corridors to the door that leads into the central area.

Ignore the vase on your way. In the central area, go north and unlock the eastern lever, then continue and take the eastern barrel for mana shards.

Head back and press the western lever this time, then unlock the northern door before going through the north west door.

In the corridor go all the way to the southwest vase for a Mending Tonic. Then go east through the door to fight a level 42 assassin.

Her S-Field ability will give her more dodge chance for ranged and magic attacks. So melee attacks will have the most effect.

But first you should head for the central corridor again to press eastern lever again. Then head down and go for the east chest for a lingerie fabric scrap.

The vase in there yields nothing. Once at floor 20, make your way through the initial corridor and immediately head west to the first barrel for mana shards.

After that move towards the chest behind the hidden wall. Next head for the eastern vase behind the battle event for a medium mental seed.

Once in the third row of rooms, use the easternmost door to make your way west. Head for the chest first to obtain a Thunder Storm scroll.

Then go one room to the west for a warp stone. Now you can make your way through the enemies or walk past to the boss to take on a level 44 Noblewoman and 2 lackeys.

She has a D-Shield ability as well as strong poison attacks. The queen bee also has high poison resistance. Before you go down to floor 21, make sure to drop by the hidden room in the east.

Head out of the spawn room and into the first room on your left to unlock the floor 21 teleporter. Also note that level 21 is another floor that has multiple stairs leading down.

The western staircase will lead to floor 22, the eastern one to 22, and the north one to Now head for the chest in the southeastern section of rooms to obtain a wedding dress scrap.

Then make your back out of the room and head north to fight all 3 enemy tiles to get a few more cow battles in. Open the chest for the last piece of the lucky statue.

Head back to town and enter the shop to complete it and get an increased chance to find items after each battle. Go back to level 21 and go to the barrels in the west for a medium resilient seed in the middle one, and a mending tonic in the bottom one.

Once you have them head back to town once again to start the cow milking event and obtain cow milk. Finally, head back to level 21 and make your way to the boss room, dropping by the west vase for mana shards.

Then head into the boss room to unlock the western door to floor Head for it and go down to the new floor.

On level 22, first head straight ahead in western direction, then north ignoring the vase to the event tile to find the first lever.

Pull it down and head back out, then all the way south to pull the lever up again. Continue west and head for the chest room to find a reviving balm.

Go back and pull the lever down again, then make your way north. Once there, head west and ignore the event room. Head south once you can and ignore any lever events as you break a vase for a healing potion and another barrel for a large strength seed on your way to the second chest.

Drop by the northern vase for a large dexterity seed. Then continue north to pull the lever down again before going all the way south toward the boss room.

Fight and defeat the level 49 Whip Wielder and her guards to get a Golden Key. Warp or walk back out to level To get to level 23, first make your way to the northeastern event room on floor 21 another library.

After defeating them you can make your way to the eastern door to reach level Once there, step over the teleport symbol on the floor and enter the level proper.

Be careful from here on to avoid all other teleporters on the floor. Make your way north to the northwest room to get a large mental seed from one of the vases.

Get out of the room and step onto a teleporter to get ported back to the start. Move south this time to get a healing potion from the southwest room.

Then zigzag your way to the chest in the southeast room for a ribbon scrap. She should be fairly easy despite her high level.

Also, be sure to enter the room once more without her in your party to unlock her CG Adult only. Continue on to the northeast room to get mana shards.

This fight should be more difficult than the Sand Sentinel so train a bit if you need to. Use it to warp out back to town. NOTE : This floor has 6 levers which will open up the wall next to the event in the long vertical corridor near the center of the map.

You can find these in the small rooms in the southeastern section of the map. Before we head to level 24, add the Chocolate Mimic and the Exalted Angel to your party and head to the northwest event room on floor Entering will unlock a new CG as well as give you a chocolate bar which you can bring to Isabella for a new outfit.

Then enter the room once more to unlock an Exalted Angel CG piece. Once on the floor immediately head all the way west, then north through the empty room, then east and peek into the barrel room on your way for a large vitality seed.

Continue your way north, ignoring all the rooms except the most northern vase for mana shards. Now head east to the chest behind the hidden wall.

Once defeated, go straight ahead to obtain a warding stone from the barrel in the room, then make your way south. Drop by the vase room as well for a Mending Tonic, then unlock the door that leads back to the entrance stairs.

You have probably encountered at least one Abyssal Goat by now, if not, wander around the floor some more.

Now warp out and adjust your party as you see like then head to floor 21, and onto floor Go into the event room to unlock 2 new Ceri CGs, then head back to floor Head for the 6 rooms in the southeast.

First stop is the southwest room. Enter it and step onto the lever event. Next is the northeast room, followed by the central western room.

Then cross over to the central eastern room for door number 4. The fifth lever is in the northwest room, leaving the southeast room to be the final one.

So head north through the central corridor, and turn east at the newly opened wall. Make your way north and drop by the room with the vase for a large resilient seed, before heading towards the boss room.

Once defeated, move on to the hidden chest to find some Divine Jewels which you can turn into an outfit. Then head down to the next level at least once to unlock the floor and read the event.

Then head back to town if you wish to do so. Head straight ahead and drop by the barrel to get a huge mental seed, then make for the double barrel in the southwest for a warding stone.

One of the 2 barrels in the northern room contains mana shards. Fight or avoid them, your choice. But be sure to drop by the most northeast room for an abyssal shard clothing fabric.

Once obtained, turn back south and drop by the next chest just east of the path if you want to battle another mimic.

After that open the door to entrance so that you have an easy way back here in case you want to head to town. Move north to the boss room to fight a level 57 boss with 2 lower level minions.

Then continue down to floor Confusion Lights -There are "lights" on this level which will spin you around in circles, trying to make it difficult to move forward.

The trick is to walk under these lights backwards ie walk up to the light, spin around, and then click "S" and then when it has spun you around to just click "W" or "forward"- you can repeat this process as much as needed to end up on the path you desire ie.

Continue heading south and hit the next rotator from the north, facing the east wall. At the rotator north of the first barrel, face north as you head into it to get send to the barrel.

Open it for a huge vitality seed. Face the western wall as you head back out of the short corridor to get back on the path. Approach the next one from the south and face west to go north toward the chest for a Holy Slash scroll.

Head back and backpeddle into the rotator, then face south and do it again. Now you can move forward to continue west then north.

Face the next one from the south and turn south as well when you go into it. No need to go to the chest unless you want to battle a mimic.

Continue on and take the first fork north to walk straight into the next rotator. Head through the corridor to the event tile to find Emma. Head straight on, and into the south fork to fight a mimic if you wish to do so.

Then move down the stairs again. Hit it to get mana shards. Navigate west and use the stairs leading down first, to get teleported to the barrel in the south.

Open it for a huge resilient seed then head back and walk around to the stairs leading up. In the southwestern area, head on to the event tile to find Ella and have the reaper twins join your party.

Take the northwest stairs leading up. Approach the next rotator facing east and head up the next stairs. Take the northeast one to find yourself in the last western room with a barrel.

Head for the next stairs and then move east toward the boss room. Fight the level 60 succubus and her 2 lower level aides. Head to the boss room on floor 21 to fight a level 56 Anubis.

Defeating her will add her to your part. Then make your way back to level 27 and fight as many enemies as you can to train.

Head north and take the eastern fork, pick up the elixir from the chest, and continue on north. Head to the northwest room to break the seal inside and continue down south.

Open the chest and one of the barrels for a Holy Arrows scroll and mana shards before moving to the southwest room. Break the seal and move back to the main hallway.

Use the the western fork this time and pick up the huge dexterity seed from the barrel on your way north.

Break the seal in the northeast room and head south. Then clear the last seal in the southeast room and head toward the boss room.

Behind the first door awaits a group of 7 enemies, so beware and make sure your party is healed before engaging.

After defeating them head forward and prepare to fight the level 62 Vesta. Level 28 Spaceship lv 1. After doing all the walk in town events and going back into the dungeon once more the spaceship should open up.

To unlock floor Head to level 5 and make your way to the event room in floor 8 just go north , to fight and defeat a low level wand witch. Warp back to town and use Explore Dungeon to find this floor.

Just move straight on to the event tile in the southeast to press a button. Go back to the central room and through the north door.

Once in the next corridor head for the event tile in the west rooms to press another button. Go north to the chest to find a healing potion.

Now move all the way northeast to find a large vitality seed and large strength seed in the next chest. Level 29 Spaceship lv 2.

Most doors on this floor will need a keycard to open. Make your way to the central corridor, then head to the southeast chest for the first level keycard.

Then make your way over to the western chest for a ball lightning scroll. With it, first head to the northeast chest to get a physical resistance seed.

Now go back to the northwest chest for a large mental seed and large resilient seed. The chest just east of that holds 3, mana shards.

Once collected move all the way south to the final event. Defeat her to add Chika to your party. Then head for the eastern teleporter to warp to the final floor.

Level 30 Spaceship lv 3. The last level! First head to the southwest chest for some carbon fibre sheets.

Then move into the big area just north of it and head all the way north. Pick up an elixir from the chest and then move to the event tile to press the first button.

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